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Clearly happy with the idea that he was waiting for her, she teases him a bit before they start to walk home. While walking, Senpai gathers the courage to ask, hypothetically, where Nagatoro would like to go if she had a day off. Caught off-guard and flustered, Nagatoro begins to list places they have no way of going to, causing Senpai to become discouraged. Noticing this, she quickly re-sets the topic to places nearby. Brought back in, Senpai suggests the movies, which she shoots down as being normal and not stimulating enough, discouraging Senpai again. He lists off two more horrible ideas which cause the conversation to stagnate and awkwardness to set in as they reach the point where they go their separate ways. After a disappointing goodbye Senpai begins walking and notices a construction sign with a penguin on it. Finally putting two and two together for once, he realizes that all of Nagatoro's ideas involve animals. Running back to the intersection they parted ways, he yells to Nagatoro, asking if she would like to go to the aquarium. While fully expecting Nagatoro to tease him about asking her to go somewhere with him, she instead very cheerfully accepts with a genuine smile. As the two have their moment, it is revealed that Yosshii and Gamo have overheard the conversation while in hiding.With a powerful cannon and the ability to jump and duck enemy fire, the Metal Slug tank is the trademark of the series. Real Bout Fatal Fury (1996, NeoGeo)
Also appearing on: Saturn (1996)
A continuation of the Fatal Fury series, Real Bout uses the name that was originally intended for the series and basically starts off on a clean slate. Super desperation moves (SDMs) complemented the DMs that were introduced in Fatal Fury 3, and you had the ability to attack an opponent who was on one of three playing fields, eliminating all the chasing that occurred in previous games. Other new additions included guard cancels and dodging attacks. Samurai Shodown IV (1996, NeoGeo)
Also appearing on: PlayStation (1997)
Following up Samurai Shodown III was this sequel, released one year later. Two new characters entered the Shodown world, Kazuki and Sogetsu, who were brothers from a clan of ninjas. Three other characters made their return after taking some time off during Shodown III: Jubei, Charlotte, and Tam-Tam. Much like in the transition from Shodown I to II, there weren't many differences between this game and the previous title. Air blocking was taken out of this game, although fatalities were added, oddly enough. Like with the previous game, many felt that Samurai Shodown IV wasn't as good as Shodown II, although it was better than the third game. Shinsetsu Samurai Spirits Bushidouretsuden (1996, NeoGeo CD)
Also appearing on: PlayStation (1997), Saturn (1997)
As you can tell from the title, Samurai Shodown RPG appeared only in Japan.