tokyo revengers saison 2 vf
"Super Combining Seafood Robot "Kaisen-Oh"!!!" 164. "As Comfy as a
Private Internet Café Room" 165. "Divorcing an Angel" 166. "Days of Connecting, and Being Connected" 167. "Running Before Waiting for 3, or 4, or 5" 168. "The Failing Precipice" 169. "Like Lighting a Wet Match" Anime[edit] On July 7, 2022, an anime television series adaptation produced by C2C was announced. [2] The series is directed by Toshiyuki Kubooka, with Hiroki Ikeshita serving as assistant director,
Kazuyuki Fudeyasu supervising and writing the series' scripts, Ayumi Kurashima designing the characters, and Monaca composers Ryūichi Takada, Kuniyuki Takahashi, and Keiichi Hirokawa composing the music. [2][70] It premiered on October 1, 2023,[6] on the Nichi-5 [ja] programming block on all JNN affiliates, including MBS and TBS. [71][72][73] The first opening
theme song, "Broken Games", is performed by FZMZ, while the first ending theme song, "Ace", is performed by Chico. [6] The second opening theme song is "Danger Danger" by FZMZ featuring Icy, while the second ending theme song is "Gajumaru: Heaven in the Rain" (ガジュマル ~Heaven in the Rain~) by Reona.
"[148] According to Movie News Guide and Latin Post, the Madhouse's 2011 version received more viewers not only in Japan but also around the world, particularly in North America. [149][150] Digital Fox Media's Michael Basile of Fox Sports Digital Media praised the animation quality of the new adaptation, "the animation actually appears to get better and better as the series progresses. The color palette can shift from vibrant and inviting to grim and menacing at the drop of a hat, the character designs are unique and appealing, the CG is very minimal, and the action sequences are some of the best that the shonen genre has ever produced, on-par with the best works of Studio Bones. It's almost miraculous how consistently beautiful this anime is. " He also considered it to be "one of the best anime of all time. "[151] Nick Creamer held similar sentiments, writing "the show's
fantastic aesthetics elevate it above almost everything out there – in direction, in sound design, in pacing, in animation, in basically every relevant aesthetic metric, Hunter × Hunter triumphs.
[31] Development[edit] The project had initially originated
with Bandai's toy division as a sponsor, with the goal of
selling spacecraft toys. Watanabe recalled his only instruction was "So long as there's a spaceship in it, you can do whatever you want. " But upon viewing early footage, it became clear that Watanabe's vision for the series did not match Bandai's. Believing the series would never sell toy merchandise, Bandai pulled out of the project, leaving it in development hell until sister company Bandai Visual stepped in to sponsor it. Since there was no need to merchandise toys with the property any more, Watanabe had free rein in the development of the series. [36] Watanabe wanted to design not just a space adventure series for adolescent boys but a program that would also appeal to sophisticated adults.