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References to mystical traditions in Judaism and Christianity, including Midrashic literature and Kabbalah, are threaded liberally through the series. [62] Complicating viewers' attempts to form an unambiguous interpretation,[63] the series reworks Midrash stories, Zohar images and other Kabbalistic ideas developed from the Book of Genesis[64] to create a new Evangelion-specific mythology. [63] The plot also combines elements of esotericism and mysticism of the Jewish Kabbalah,[65][66] including the Angels, which have common and individual features with the Angels of the religious tradition,[67] such as Sachiel, Sandalphon and Ramiel. [68][69] Assistant director Kazuya Tsurumaki stated the religious visual references were intended to make the series more "interesting" and "exotic" for a Japanese audience,[70] denying the existence of a religious meaning for the use of Christian visual symbols in the show. [71] According to Anno, "as the symbols are mixed together, for the first time something like an interrelationship or a meaning emerges". [72] According to Patrick Drazen, numerous allusions to the Kojiki and the Nihongi have a prominent role in Evangelion, along with the Shinto vision of the primordial cosmos and the mythical lances of the Shinto deities Izanagi and Izanami.Metal Slug 2 Super-Vehicle 001/II (1998, NeoGeo)
Continuing the awesome combination that made Metal Slug famous was this sequel, which was released two years after the first game. Unlike the first Metal Slug, which had some traditional locations (jungle, urban battlefield), Metal Slug 2 threw all preconceived notions about how a shooter should function out the window. This became evident in just the second level of the game, where you had to battle the undead. If you came in contact with their poisonous spew, instead of dying you would turn into an undead minion yourself, incapable of using any special weapons. Things definitely took a turn for the weird in Metal Slug 2. Whereas you fought against guerrilla militants in the first game, in this game you eventually had to take on aliens hell bent on invading Earth. It made for one of the funnier levels in the game, not to mention one of the most frustrating ever. Although it was still a two-player affair, you could choose from four different characters. Real Bout Fatal Fury 2 (1998, NeoGeo)
Oddly enough, this is the only game in the Fatal Fury series that has never come out for any other system. RBFF2 built on the revised Fatal Fury 3 engine that the first RBFF used and added a couple of new characters to the mix: Rick Strowd and Li Xiangfei. Unfortunately there weren't a lot of changes made to the game other than balancing out the characters and simplifying the SDM attacks.