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[14] SNK Corporation (1986–1999; first incarnation)[edit] In April 1986, the company name was changed to the nickname "SNK", but the registered trade name had to be SNK Corporation. [8][9][10][11][1] This is because the Ministry of Justice at that time did not approve the registration of a trade name using the alphabet, as for ADK, NMK, TDK and RKB Mainichi Broadcasting. In November 1986, the American subsidiary SNK Corporation of America[15] was born in Sunnyvale, California. [16][17] In March 1988, SNK staff moved to a building in Suita, Osaka, Japan. [18] At this point, the Japanese operations of SNK Corporation had shifted their focus solely toward developing and licensing video games for arcade use and later for early consoles. Between 1979 and 1986, SNK produced 23 stand-alone arcade games. Highlights from this period include Mad Crasher (1984), Alpha Mission (1985), and Athena (1986), a game that gained a large following when it was ported to the Nintendo Entertainment System (NES) in 1987. SNK's most successful game from this time was Ikari Warriors, released in 1986. It was so popular that it was licensed and ported to the Atari 2600, Atari 7800, Commodore 64, Amiga, Amstrad CPC, Apple II, ZX Spectrum, and NES. After Ikari Warriors, SNK released two sequels: Victory Road and Ikari III: The Rescue. [13] At the time, Japan was affected by the video game crash of 1983.Muzan's death has effectively vanquished all other demons under his control while Yushiro goes to live as a painter. Tanjiro and Nezuko return to their home, accompanied by Zenitsu and Inosuke. Tanjiro and Inosuke marry Kanao and fellow Demon Slayer Aoi Kanzaki, respectively, while Zenitsu marries Nezuko. In a modern-day epilogue, the descendants and reincarnations of the Corps members enjoy a peaceful life free of demons. Production After Gotouge's manga, Haeniwa no Zigzag, published in Weekly Shōnen Jump in 2015, failed to become a serialized work, Tatsuhiko Katayama, Gotouge's first editor, suggested Gotouge to start a series with an "easy-to-understand theme". [5] Gotouge's debut work Kagarigari would become the basis for an initial draft, titled Kisatsu no Nagare (鬼殺の流れ) since it had concepts like swords and demons, which would be familiar to the Japanese audience. [5] However, due to its serious tone, lack of comic relief, and dark story, this draft was not accepted for serialization, so Katayama asked Gotouge to try writing a brighter, more normal character in the same setting. [5] The original title was Kisatsu no Yaiba (鬼殺の刃), but they felt the character "satsu" (殺, lit. "kill") in the title was too overt. Although it is a made-up word, "kimetsu" (鬼滅) seemed easy to understand, so Gotouge thought it would be interesting to abbreviate the series' title that way; the word "yaiba" (刃, lit. "blade") implies a Japanese sword.
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