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This week, crew members aboard the French frigate Normandie, one of France’s most modern warships, were roused from sleep and scrambled to hunt down and kill a submarine that snuck into cold Norwegian waters. The submarine belongs to Germany, also a NATO member. But for the purpose of the war games dubbed Nordic Response 2024, it was acting as an enemy vessel. The Normandie crew spotted its periscope poking through the waves and sprang into action. The submarine had already “attacked” a nearby Italian ship, the aircraft carrier Giuseppe Garibaldi, scoring an imaginary torpedo hit. The crew were determined not to let Normandie — a top-of-the-line vessel, in service only since 2020 — suffer the indignity of also being struck. An urgent 7 a. m. call got Normandie's commander, Capt. Thomas Vuong, up from his bunk. He ordered the frigate's submarine-hunting helicopter to be readied for flight, waking its pilot.

Retrieved August 30, 2020. ^ "Hell's Paradise: Jigokuraku, Vol. 11". Viz Media. Archived from the original on August 1, 2021. Retrieved August 1, 2021. ^ Hazra, Adriana (August 10, 2021). "Viz Media, Manga Plus Publish Bleach 1-Shot in English". Anime News Network. Archived from the original on August 10, 2021. Retrieved August 10, 2021.

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[75] Igarashi said it began development as "something of a side story series". From the outset, the game was supposed to take the franchise in a new direction. [66] The gameplay took a departure from the original platforming entries, instead adopting nonlinear exploration and role-playing game elements, which were last seen in Simon's Quest. The critical reaction to Simon's Quest and its gameplay allowed them to pitch Symphony of the Night to Konami. [9] Igarashi was eventually asked to finish the game as the assistant director after Hagihara was promoted to head of the division. [76] On release, Symphony of the Night was well-received and became a sleeper hit, but its commercial performance was mediocre, particularly in the United States where it was meagerly publicized. [25] The first Castlevania game to feature 3D computer graphics began development in 1997 on the Nintendo 64 by Konami Computer Entertainment Kobe (KCEK) as Dracula 3D. [77] Like most of its predecessors, it was an action-adventure and platforming game. It was eventually released as Castlevania in 1999 and received an expanded version titled Castlevania: Legacy of Darkness during the same year. [25] KCEK's last Castlevania game was the acclaimed Circle of the Moon,[78] released as a launch title for the Game Boy Advance in 2001. [79] Circle of the Moon was the first entry to feature Metroidvania gameplay since Symphony of the Night. Polygon. May 8, 2019. ^ Michael Fleming (December 5, 2007). "Strike stalls two more features". Variety. Archived from the original on November 6, 2012.
ISBN 978-1611725100. ^ Gravett, Paul (2004). Manga: Sixty Years of Japanese Comics (2nd ed. ). London: Laurence King. p.