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- Luna, the aptly named "Headhunter" in a guild of professional assassins, apart from her vicious nature as a result of being born into poverty to fight for her survival, was hired to take down Lexia. Once Yuuya enters the picture, Luna is swiftly taken care of by the both of them, only to be forgiven if she repents of her ways of evil and turns into good, which leads to her being Lexia's exclusive bodyguard.
But if there is one thing that I can praise about Iseleve, it's that the idea of interchanging between worlds is a pretty novel concept, though I know that some shows and films have done this before to varying degrees of success and failure. Iseleve is no different in this regard, as it allows Yuuya to interchange between the real and fantasy worlds with this small, abandoned house that was once owned by his grandfather, that serves as his portal or gateway. Yuuya also acquires familiars in the form of the black Fenrir puppy Night and the young Moju boar Akatsuki, which can be cute and adorable at times, and assist Yuuya well when trouble comes seeking face-to-face in the onslaught. But on the bigger side of things, being able to inflict magic in the real world is also a concept that is not new, but what Iseleve does in its execution is decent at best to put Yuuya at the forefront to the amusement of the people around him.
Up to the plate stepped a company called Aruze, which had amassed huge wealth by developing and producing Pachinko machines for use in the various gambling parlors throughout Asia. Pachinko is a game that requires almost no effort to play. Prospective players put a few hundred yen into a machine, which in turn gives them a basket full of ball bearings. Then they walk over to a Pachinko machine and drop the bearings into the holes at various speeds. The balls bounce off posts and ramps inside the machine and, if the player is lucky, land in one of the prize holes at the bottom. There's also a variant of Pachinko called Pachi-Slot, which Aruze is especially known for. In Pachi-Slot, a slot machine kicks in when the bearings land in the prize holes. If the symbols match, the player can win a gaggle of Pachinko balls in return. Aruze wanted SNK's intellectual property so it could develop Pachi-Slot machines based upon popular SNK franchises, so, in January 2000, Aruze acquired SNK Corporation and its related companies. After the buyout, Aruze did little to support SNK's video game business. The company funneled almost no money into SNK's development studios and put only a haphazard effort into publishing SNK's properties on the successful home video game consoles of the time.
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