voiranaime
When did you first begin working for SNK, and how did that come about?
Chad Okada (CO): I was hired by SNK by pure luck. SNK Home Entertainment Inc. opened up their consumer headquarters for the NeoGeo home system in Torrance, California. Kent Russell went to Apple One, the local temp agency, and expressed the need to hire a game counselor. At the time, there weren't many people qualified for that type of job in Southern California, especially not in Torrance. The temp agency decided to hit up the local arcade, which was a bowling alley
only a block away from their office. They went into the South Bay Bowl and asked the kids who hung out there who was the best player, and their answer was "Chad. " You have to remember that in 1991 the arcades were not at their peak. Street Fighter II wasn't out yet. The top arcade game at the bowling alley was Cyberball 2072. I was especially good at Cyberball and was considered the best in the area.
14Ranked #430Popularity #60Members 1,632,829Spring 2015TVJ. C. StaffAdd to My ListWatchingCompletedPlan to WatchSelect(10) Masterpiece(9) Great(8)
Very Good(7) Good(6) Fine(5) Average(4) Bad(3) Very Bad(2) Horrible(1) Appalling Episodes: /24PV 3playMore videos EditSynopsisSouma Yukihira has been cooking alongside his father Jouichirou for as long as he can remember. As a sous chef at his father's restaurant, he has spent years developing his culinary expertise and inventing new dishes to amaze their customers. He aspires to exceed his father's skill and take over the restaurant one day, but he is shocked to
learn that Jouichirou is closing up the shop to take a job in New York.
Rather than tagging along with his father, Souma finds himself enrolling at the prestigious Tootsuki Culinary Academy, where only 10 percent of its students end up graduating.
[53] Goodbye Despair was more challenging to localize than the original game due to how much longer the narrative is. The original team tried to work together again on the project to keep themselves familiar with the concepts of the series. In regards to changes NIS America made, Spike Chunsoft was supportive of the ideas they provided. The producer and assistant producers were in direct contact with the original creators of the series, making the interaction between the team to be done quickly. Sonia Nevermind's traits were altered due to how in the Japanese version she was using terms from the 1980s and 1990s in Japan. The team was concerned if her catchphrases should be kept intact for the Western version. Fuyuhiko was also challenging to dub as a result of his initial harsh personality. The casting was made with the help of Bang Zoom!. Similarly, Nagito Komaeda was difficult to dub as a result of his multi-faced personality. Since in the Japanese version
both Makoto Naegi and Nagito were voiced by Megumi Ogata, in the English version they decided to also use the same actor: Bryce Papenbrook. [54] Other media[edit] Main article: List of Danganronpa media
Printed media[edit] The first Danganronpa has received two manga adaptations.