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I don’t like 86’s worldbuilding: it’s done very poorly and while some may claim it builds “mystery” or “suspense” for reveals, I’d argue that it’s counterproductive in a medium like anime which progresses much more slowly than readable material you can easily binge. Unless you’re inhuman and watch anime at 4x speed. We don’t learn anything about the Legion or the outside world until the final few episodes really. The only setting we know about is Magnolia, and it’s explored pretty poorly.
As displayed in the story, the “pure-blooded” race in Magnolia is highly valued over the 86, to the point where no actual soldiers exist that are from the main ethnic group. Despite this, we have no investigations or punishments handed out to the squadron responsible for the mental hospitalizations or deaths of countless officers from the ethnic majority. What? You’re also trying to tell me that of all the handlers the army has gone through, Lena was the only one who possessed a conscience to realise what’s happening is wrong? Hell, being wrong aside, any greedy motherfucker would realise the benefits of selling out how the army is abusing humans for a big special scoop from the newspaper: I refuse to believe that the Magnolia government has been able to keep a secret this big for this long without the public finding out and eventually caring. The empire is purported as being ruthless and stuff, but we never see Milizé punished for voicing the truth either. It’s all beyond unrealistic in a world that “tries” to be realistic.
And don’t even get me started on the actual war related side of things. How the Magnolia army can figure out the Legion’s supposed expiry date but can’t figure out they steal human brains, have “shepherds,” etc.

2023. Retrieved January 21, 2009. ^ Zac Bertschy & Gia Manry (October 15, 2010). "Longview - ANNCast 54". Anime News Network. Archived from the original on October 4, 2013.

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DramasUne adaptation en série live pour le manga Shinsengumi d'Osamu Tezuka
16/01 : TV Asahi a annoncé ce mardi la production d'une série télévisée basée sur le manga Shinsengumi, publié en 1963 par Osamu Tezuka. Intitulée « Kimi to Yukite Saku ~ Shinsen-gumi Seishun Roku~ », celle-ci sera diffusée dans le cadre du programme Super Bara Bara Daisakusen de la chaîne japonaise. La série sera réalisée par Hayato Kawai, avec notamment Fumi Tsubota au script. Aucune autre informatio. DramasUne adaptation en drama pour le manga Blue Moment
21/12 : L'information a été dévoilée ce jeudi par l'éditeur Kadokawa : le manga Blue Moment de Kana Ozawa, lancé en 2019 dans les pages de la revue Comic Bridge, va avoir droit à une adaptation en série live. Déjà programmée pour avril prochain sur la chaîne Fuji TV, celle-ci mettra en vedette l'acteur Tomohisa Yamashita (dit "Yamapi"), dans le rôle de Kankuro Haruhara. La série sera scénarisée par Hid. Strongest Father and Child Quarrel Saga[] When Baki asks why Yuujirou killed Emi they are starting to have their final fight. Baki awakens the demon face not on his back but on his brain. Although he is able to strike Yuujirou several times, and also manages to surprise him with a powerful technique once (Cockroach Dash), the fight still appears to be heavily in his father's favor, which Yuujirou pauses many times to give Baki time to recover and to offer him fighting advice - towards the end of their fight, Yuujirou is in good shape while Baki is severely injured and beaten, falling unconscious. He manages to land hits while down with his fighting spirit. Yuujirou recognizes him as his son and the only person who could give him a real fight. Thereafter he makes miso soup from "Shadow Cooking", Baki mentions it is salty and before Yuujirou lies that it isn't.
[79] Circle of the Moon was the first entry to feature Metroidvania gameplay since Symphony of the Night. [25] Igarashi, who was not involved with the game, was critical of Circle of the Moon. [80] In 2002, he retconned Castlevania Legends (1997) and the games developed by KCEK from the series' chronology due to story conflicts, which was met with some resistance from fans. [81] After KCEK was dissolved during 2002, the Game Boy Advance received a second installment, Castlevania: Harmony of Dissonance, now produced by Igarashi and developed by Konami Computer Entertainment Tokyo (KCET). [82] Starting with Harmony of Dissonance, the Japanese games adopted Castlevania as the title for a brief period. According to Igarashi, the developers did this since Count Dracula is not always the main antagonist. [83] This continued with Castlevania: Lament of Innocence (2003), a 3D title developed as a new starting point for the series. [84] Konami eventually returned to the title Akumajō Dracula with the Japanese release of 2005's Castlevania: Dawn of Sorrow for the Nintendo DS. Dawn of Sorrow and Portrait of Ruin (2006) introduced a new art style in hopes of broadening the player demographic and preventing younger Nintendo DS owners from being put off by Ayami Kojima's art. This discontinued with Castlevania: Order of Ecclesia in 2008. [85] Due to concern over the poor sales of the recent Castlevania games,[86] a number of prototypes in development competed to become the next Castlevania installment, which included a game by Igarashi announced at Tokyo Game Show 2008 and Castlevania: Lords of Shadow by Spanish studio MercurySteam.