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After a fireworks celebration, all four boxers head home. 18"Clinch"
Transliteration: "Kurinchi" (Japanese: クリンチ)Takaaki IshiyamaHiroshi MoriFebruary 6, 2001 (2001-02-06) Ippo and Takamura both start preparing as it turns out Ippo is fighting in the opener for the big Takamura match. Results from Ippo training camp show in a sparring match against Kimura. When he rushes out to buy a drink, he finds his opponent (Kenta Kobashi) spying on him and looking to exploit any weakness which worries Ippo. Kenta who is also nervous about the match trains and discusses his opponent's Weaknesses with his coach (Mr Yasoda). At the Venue, both fighters psych themselves for the match.

Featuring a total of 30 characters, MOTM combined SNK's King of Fighters advanced mode with Capcom's A-ism from the Alpha series and tossed in some of the most popular characters from each brand. Capcom was represented by the likes of Guile, Morrigan, Ryu, and Felicia, while SNK brought in Haohmaru, Kyo, Iori, Geese, and Leona, among others. As usual for any of SNK's fighters, the gameplay was terrific, with amazingly responsive controls and easy-to-perform combos. What made the game really stand out were the Olympic games you could participate in to learn new moves or unlock hidden characters. Felicia's Cat Walk, Arthur's (from Ghouls 'N Ghosts fame) Ghost Trick, and Jubei's Blade Arts were some of the more enjoyable games that you could play and only added to the game's longevity. Faselei! (2000, NeoGeo Pocket Color)
Faselei! was developed by Sacnoth, a team populated by former SquareSoft employees.

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, Luffy 4 Lawliet, L 5 Roronoa, Zoro Home About Press Room Support Advertising FAQ Terms Privacy Privacy Settings Do Not Sell My Personal Information Cookie Notice at Collection Sitemap Login Sign Up Tokyo Otaku Mode Honeyfeed Manga Store MyAnimeList. net is a property of MyAnimeList Co. ,Ltd. ©2024 All Rights Reserved. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Heavenly Delusion Wiki | Fandom Heavenly Delusion Wiki Explore Main Page Discuss All Pages Community Interactive Maps Recent Blog Posts Media Manga Chapters and Volumes Anime Episodes Characters Maru Kiruko Tokio Kona Mimihime Shiro Kuku Community Policies and Principles Manual of Style Most Popular Kiruko Maru Hiruko Tokio Mimihime Kona Shiro Most Active Users Vinnya2011 FoxThug KaydenCheok SOAP Bot Help FANDOM Fan Central BETA Games Anime Movies TV Video Wikis Explore Wikis Community Central Start a Wiki Don't have an account? Register Sign In FANDOM Explore Current Wiki Start a Wiki Don't have an account? Register Sign In Advertisement Sign In Register Heavenly Delusion Wiki 117pages Explore Main Page Discuss All Pages Community Interactive Maps Recent Blog Posts Media Manga Chapters and Volumes Anime Episodes Characters Maru Kiruko Tokio Kona Mimihime Shiro Kuku Community Policies and Principles Manual of Style Most Popular Kiruko Maru Hiruko Tokio Mimihime Kona Shiro Most Active Users Vinnya2011 FoxThug KaydenCheok SOAP Bot Help Home Edit Edit source View history Talk (0) Welcome to Heavenly Delusion Wiki This wiki has accumulated 2,733 edits to 117 articles and 267 images. Help pages Create a new article Introduction Within the safety of the walls, youths are raised in a nursery-style setting by robots. While life there may appear stale on the surface, the children are full of potential and curiosity. In many ways it is like a slice of heaven. The outside world is a hell-scape. It is almost entirely void of anything mechanical and is now inhabited by bizarre, yet powerful super-natural beings. Archived from the original on March 23, 2020. Retrieved December 3, 2009. ^ 「幽遊白書」ミュージックバトル編 3 [Yū Yū Hakusho Music Battle Volume 3] (in Japanese). Archived from the original on March 23, 2020. Retrieved December 3, 2009. ^ 「幽★遊★白書」スーパーカヴァーズ [Yū Yū Hakusho Super Covers] (in Japanese). CDJournal. Archived from the original on November 23, 2011. Retrieved October 15, 2011. ^ 「幽★遊★白書」~スーパーダンスミックス [Yū Yū Hakusho Super Dance Mix] (in Japanese). CDJournal.
are no stakes present in this anime whatsoever because of this.
Characters:
There is no reason to care for the characters on their journey because there is no reason to like them in the first place. We hardly see them in their personal lives, and we don't see them make relationships with anyone outside of the team. They don't have any real motivations except that Kuroko wants to prove that he is valuable to the other members of the generation of miracles for some reason. This doesn't make sense in the first place because Kuroko is constantly asked by the other members to leave the team he joined to join them, proving that they saw him as valuable the whole time. Even if they didn't, he is already one of the 10 best players in the entire world because he was born with superpowers, so of course, he would be valuable. Kuroko is a shy person who goes unnoticed by most of the people around him. This is literally just what his ability is. He goes unnoticed on the court because of the fact that he doesn't do much, and he uses this to his advantage. Except he actually does do stuff on the court, such as passing, so you would think that the opponents would begin to learn of this cliche and not let it happen over and over again, but yet he still goes unnoticed. When your entire personality can be defined in a simple ability like Kuroko's can, that's the sign of a generic self-insert character.