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Shown here is the complete set. (Photo courtesy of the NeoStore. ) An AES version of Metal
Slug was produced in small numbers and sold primarily in Japan during the summer of 1996. The game took a few months to achieve popularity in the United States, and by the time players took notice and were interested in ordering the cartridge directly from SNK, there weren't any left for sale. MVS versions of the game modified to work in AES
consoles routinely sell in online auctions for around $200 to $300, but original AES versions--complete with cartridge, clamshell box, liner artwork, and manual--typically fetch upward of $1,000. Metal Slug wasn't the only game released in limited numbers in 1996. By that time, SNK was manufacturing AES cartridges at a rate that was just 10 percent of the rate the company was producing them at during the early '90s.
Kizuna Encounter looks nice but plays average. It's worth big bucks. Along with Metal Slug, SNK released two other limited-issue AES games in 1996. The first of these was Kizuna Encounter: Super Tag Battle, a tag-team fighting game that's best described as a cross between Samurai
Shodown and Capcom's X-Men vs.
7. Sailor Galaxia steals the Star Seeds of Princess
Kakyuu and all Usagi's companions, resulting in their deaths. This also
includes Mamoru who was targeted and killed before he arrived in the United States. Chibi Chibi transforms into the Sword of Sealing and urges Usagi to kill Sailor Galaxia. However, Usagi instead uses the kindness in her own heart to free Sailor Galaxia of Chaos' corruption, effectively resurrecting all of the Sailor Soldiers, Princess Kakyuu, & Mamoru whose Star Seeds were taken. Normalcy is restored, and Mamoru and Usagi share a kiss under a full moon.
S. in morning and
afternoon timeslots which Anne Allison describes as unsuitable for the target audience. [15] In contrast, due to the dubbing process being done in Canada, the series was considered Canadian enough to be screened in primetime as local content. [20] After the series was canceled, a fan petition that garnered over 12,500 signatures was created. [21] It caught the attention of General Mills, who, in 1997, agreed to sponsor and syndicate the Sailor Moon dub through The Program Exchange. This was later considered an early example of successful fan activism. [20] On
June 9, 1997, re-runs of this canceled dub began airing on USA Network. That same year, production on the series' English dub was resumed with the last 17 episodes of the second season, Sailor Moon R, and was broadcast in Canada from September 20 to November 21, 1997, to wrap up lingering plot lines. [22] On June 1, 1998, reruns of the series began airing on Cartoon Network's weekday afternoon programming block, Toonami. Due to the ratings success of these reruns, the remaining seventeen episodes (promoted as "The Lost Episodes") also began airing on November 30. In 1999, Cloverway Inc.