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Art of Fighting used scaling graphics to make characters fill the screen as they fought in close quarters. Throughout the 1990s, Capcom and SNK continually responded tit for tat with newer and better fighting games. Capcom would ultimately release 10 sequels to Street Fighter II, along with various Marvel Comics-themed fighting games, while SNK would go on to release six Fatal Fury sequels, four Samurai Shodown games, and 10 installments in the King of Fighters franchise. And that's not even counting SNK's stable of offbeat fighting games, such as Last Blade, Kizuna Encounter, or Matrimelee. On a humorous side note, the main figure responsible for many of the later Fatal Fury, Samurai Shodown, and King of Fighters sequels in SNK's lineup was Takashi Nishiyama, who had initially worked on Street Fighter II for Capcom! It's no wonder that arcade-goers in the 1990s would get into heated arguments about which company's characters would win fights against the other company's characters. The same people were making these games! It only makes sense that the two companies would ultimately join forces to make the Capcom vs. SNK fighting games that we enjoy in the arcades and at home on multiple consoles today. John Barone (left), VP of the coin-op division, on the cover of the January 2000 issue of Replay Magazine. Thanks to companies like Capcom and SNK, arcades were making a strong comeback in the early '90s. SNK Corporation of America was netting huge profits from sales of MVS hardware and games, while SNK Home Entertainment continued to get by on tepid sales of its big-budget AES console. By 1991, SNK Corp.They must learn to work together and get along again, but only one of the two princes can be successful in his quest. [1] Cast[edit] Cyril Mourali Karim M'Riba Hiam Abbass Patrick Timsit Rayan Mahjoub Abdelsselem Ben Amar Fatma Ben Khell Thissa d'Avila Bensalah Sofia Boutella Olivier Claverie Jacques Pater Tayeb Belmihoub Franck-Olivier Bonnet Carlos Chahine Mohamed Damraoui Michel Elias Bouchra En Nasser Nicolas Lormeau Tassadit Mandi Sonia Mankaï Hamid Nasser Mohamed Ourdache Albert Pariente Lahcen Razzougui Hichem Rostom Mahmoud Said Myriam Tekaïa Djemal Touidjine Hichem Yacoubi Omar Yami Imogen Bailey Sean Barrett Freddie Benedict Leopold Benedict Suzanne David Steven Kynman Nigel Lambert Suzanna Nour Nigel Pilkington Emma Tate Keith Wickham Production[edit] Ocelot describes the visual style of Azur & Asmar, as distinct from his earlier works, as being influenced by French art and Early Netherlandish painting of the 15th century (in particular, Jean Fouquet, the Limbourg brothers and Jan van Eyck), Persian miniatures and Islamic civilization from the Middle Ages until the 15th century and 16th century Safavid art. [4] Release[edit] Azur & Asmar premièred on 21 May 2006 as part of the Directors' Fortnight of the 2006 Cannes Film Festival[1] and was released to French theatres nationwide on 25 October 2006. [5] An English-subtitled version was shown at numerous film festivals including the Montreal Film Festival for Children and Sprockets Toronto International Film Festival for Children – in both cases winning the festival's audience award. At the World Festival of Animated Film Zagreb - Animafest Zagreb the film won the Grand Prix - best feature film award in 2007. The film was subsequently dubbed into English and distributed in the United Kingdom and Ireland by Soda Pictures (now known as Thunderbird Releasing) under the expanded title Azur & Asmar: The Princes' Quest, receiving a limited release which began on 8 February 2008[1] and lasted several months, most likely due to the small number of dubbed prints made (as of 27 June 2008, it was still showing at one cinema in Cleethorpes).
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