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[38] Crunchyroll later added the second season. [39] A second OVA was bundled with the twelfth volume of KonoSuba in July 2017. [40] Discotek Media will release the second season on Blu-ray in North America in 2021. [41] On July 25, 2017, Jun Fukushima and Takahashi, the voice actors of Kazuma and Megumin respectively, announced plans for a new KonoSuba anime project, later revealed to be a new movie, KonoSuba: God's Blessing on This Wonderful World! Legend of Crimson. [42][43] On October 6, 2018, it was announced that characters from KonoSuba would appear in Isekai Quartet, a crossover anime also featuring characters from Re:Zero − Starting Life in Another World, Overlord, and The Saga of Tanya the Evil. [44] On July 18, 2021, the official Twitter account for the KonoSuba anime confirmed that a new anime project was in production. [45][46] The project was later revealed to be both a third season of the main series and an anime television series adaptation of KonoSuba: An Explosion on This Wonderful World!. Both series will be produced by Drive and directed by Yujiro Abe, with chief direction by Takaomi Kanasaki. The rest of the main staff are returning from previous seasons. [47] KonoSuba: An Explosion on This Wonderful World! aired from April 6 to June 22, 2023, on Tokyo MX and other networks. [48][49] The opening theme is "Stay Free" by Machico, while the ending theme is "Jump In" by Megumin (Takahashi) and Yunyun (Aki Toyosaki).

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Aruze did follow through on its desire to use SNK's intellectual property to make Pachinko machines based on the King of Fighters and Metal Slug franchises, however, which irked SNK's founder, Kawasaki, to no end. King of Fighters 2001 was developed by Eolith and published by BrezzaSoft, which is now part of SNK Playmore. Subsequently, Kawasaki and a handful of SNK executives left the company. Rather than preside over his company's stagnation and downfall, Kawasaki, along with five other former SNK executives, funded the formation of a new entertainment company, called BrezzaSoft. Aruze then decided to shutter all of SNK's operations outside of Japan. SNK USA, then called SNK Entertainment, closed. The North American rights to MVS coin-op distribution were sold to Apple Industries, and the rights to the Neo Print photo system were sold to Apple Photo Systems. Obviously, with no revenue coming in from North America or Europe, SNK's earnings went into an even speedier tailspin. A group of Aruze's shareholders, primarily those that owned stock in SNK Corporation, filed suit against Aruze in 2000, accusing the company of being directly responsible for SNK's operating losses, which totaled nearly 27 billion yen (roughly $260 million). Between the lawsuit and SNK's growing debts, Aruze decided to put SNK into bankruptcy. Ironically, during the process, Aruze sold the intellectual property rights for King of Fighters and other SNK franchises to BrezzaSoft--the company partially owned by SNK's former founder, Eikichi Kawasaki. First, Kamogawa himself, helps Ippo to focus on his jabs and the one-two technique. After getting the hang of it, Kamogawa instructs Ippo to practice shadow boxing. Though some patrons in the gym show him how to do it, Ippo tries again and again. However, as he watches Miyata sparring, he starts to finally understand how to shadow box. Takamura and Kamogawa realize what a great talent Ippo has, but Miyata feels jealousy towards him. 5"Three Months to Counter"
Transliteration: "Kauntaa he no mitsuki" (Japanese: カウンターへの3ヶ月)Toshiharu SatoKazuyuki FudeyasuOctober 31, 2000 (2000-10-31) Ippo begins training with coach Kamogawa for about three months in order to prepare for a rematch with Miyata. During that time, he begins working on more techniques. Also, he learns more about Miyata's father, who was a former professional boxer who believes in skill surpassing power. However, in his final match, he lost and realised that that power surpasses skill. Since then, Miyata is trying to prove that his father's way of boxing is correct. After more training, Ippo is finally ready for his rematch with Miyata.
1. But for those NGPC fans out there who just desire to play these games in English, the bare US versions are not a bad way to go. In all, 30 games were published for the NeoGeo Pocket Color in the United States. SNK continued to release games for the NGPC in Japan until 2001, bringing the total number of games available for the system to 85. After the closure, fans of SNK would be left asking, "Why?" The answer to that question is interesting for numerous reasons. The Aruze Fiasco Despite modest sales of SNK's properties for the PlayStation, Saturn, and Dreamcast consoles, and decent success with the NeoGeo Pocket Color in North America, SNK Corporation was a company running in the red.