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Anime News Network. Archived from the original on November 22, 2021. Retrieved February 15, 2022. ^ Hodgkins, Crystalyn (April 4, 2012). "Onward Towards Our Noble Deaths, 20th Century Boys Get Eisner Nods". Anime News Network.

"Ryo Minenami's Boy's Abyss Manga to End This Year". Anime News Network. Retrieved January 5, 2024. ^ Mateo, Alex (June 17, 2022). "Viz Media Announces Spring 2023 Book Releases Including Nine Dragons' Ball Parade, Choujin X, Helck, Tista, More Manga". Anime News Network. December 12, 2012. Retrieved 2017-04-22. "Japanese Comic Ranking, December 24–30". Anime News Network. January 8, 2013.

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Samurai Shodown II also hinted at the company's desire to churn out fighting games as quickly as arcades could absorb them. While this business plan didn't seem to affect the quality of graphics or the playability of subsequent releases, the rush did cause SNK to skimp when it came to English-language localization. After dropping a quarter into Samurai Shodown II and selecting a character, you were presented with this brief background story: "Long, long ago, there were a man who try to make his skill ultimate. Because of his bloody life, it's no accident that he was involved in the troubles. " Everything else about the game was fine--perfect even--but those 30 words would cause a new phrase to be coined to refer to the kind of broken English that SNK's localization team would become known for throughout the years. That phrase was "SNKgrish," a play on the more commonly used "Engrish," which is a popular--albeit somewhat derisive--term for English phrases conjured up by nonnative speakers, typically from Asian countries. Along with Samurai Shodown II in 1994, SNK released the first game in what would become the company's longest-running and most successful franchise: King of Fighters. King of Fighters '94 brought the various characters and storylines from the Fatal Fury and Art of Fighting games together into a new style of team fighting game. The company didn't know it at the time, but the team-oriented King of Fighters '94 would go on to spawn nine sequels. The basic play mechanics in KOF '94 were the same as in any other 2D fighting game, only now you could choose a team of three characters as opposed to a single individual fighter. When one of your fighters was knocked out, the next in line would take his or her place. Details Characters & Staff Episodes Videos Stats Reviews Recommendations Interest Stacks News Forum Clubs Pictures More Info Top > Anime > "Oshi no Ko" 8. 69Ranked #60Popularity #254Members 756,734Spring 2023TVDoga KoboAdd to My ListWatchingCompletedPlan to WatchSelect(10) Masterpiece(9) Great(8) Very Good(7) Good(6) Fine(5) Average(4) Bad(3) Very Bad(2) Horrible(1) Appalling Episodes: /11TeaserplayMore videos EditSynopsisIn the entertainment world, celebrities often show exaggerated versions of themselves to the public, concealing their true thoughts and struggles beneath elaborate lies. Fans buy into these fabrications, showering their idols with undying love and support, until something breaks the illusion. Sixteen-year-old rising star Ai Hoshino of pop idol group B Komachi has the world captivated; however, when she announces a hiatus due to health concerns, the news causes many to become worried.
As a huge fan of Ai, gynecologist Gorou Amemiya cheers her on from his countryside medical practice, wishing he could meet her in person one day. His wish comes true when Ai shows up at his hospital—not sick, but pregnant with twins! While the doctor promises Ai to safely deliver her children, he wonders if this encounter with the idol will forever change the nature of his relationship with her.
[Written by MAL Rewrite]EditBackground"Oshi No Ko" adapts the first 4 volumes of Aka Akasaka & Mengo Yokoyari's manga series of the same name. Visit MALxJapan MALxJapan -More than just anime- Your guide to 2024's Must-Read Manga is here 📖 Learn how to draw anime & manga from Japanese pros🎨 Puppies, monster meat and k-pop loving yakuza?!?—here are Kodansha's top picks 📚 EditRelated AnimeAdaptation:"Oshi no Ko"Other:IdolSequel:"Oshi no Ko" Season 2
More charactersCharacters & Voice Actors Arima, Kana Main Han, Megumi
Japanese Hoshino, Ai Main Takahashi, Rie
Japanese Hoshino, Aquamarine Main Ootsuka, Takeo
Japanese Hoshino, Ruby Main Igoma, Yurie
Japanese Kurokawa, Akane Supporting Iwami, Manaka
Japanese Mem-Cho Supporting Ookubo, Rumi
Japanese Saitou, Miyako Supporting Lynn
Japanese Gotanda, Taishi Supporting Kase, Yasuyuki
Japanese Amemiya, Gorou Supporting Itou, Kento
Japanese Tendouji, Sarina Supporting Takayanagi, Tomoyo
Japanese
More staff Staff Yamashita, Shinpei Producer Kobayashi, Ryou Producer Negishi, Genki Producer Aomura, Yousuke Producer
Edit Opening Theme Preview Spotify Apple Music Amazon Music Youtube Music "アイドル" by YOASOBI Edit Ending Theme "アイドル" by YOASOBI (eps 1) "メフィスト" by Ziyoou-vachi (eps 2-)
Reviews Write review 217 Recommended 71 Mixed Feelings 45 Not Recommended All reviews (333) Feb 22, 2024 choairy Recommended Beautifully animated and drawn, characters with engaging personalities, and most importantly, original. This is how I'd define "Oshi No Ko". However, it is important to mention that it is far, and I mean very far, from being an actual masterpiece.
At first, when we are introduced to Amemiya, I was, well, skeptical.
Good stories that touch on deep themes do not put the responsibility on the reader to fill in the gaps where there is no substance. It is the author's job to deliver on these implications that they intentionally put forth to begin with. (There are also implications of rape, blackmail, drug overdose, prostitution, and NTR, so if you're not into that shit, then definitely don't read. )
- If you are looking for a 'dark' manga that highlights some negative part of the world, or the people in it, read something else.
It's not to say that this manga doesn't touch on dark subjects, because it certainly does, but that's precisely the problem. So far it has only 'touched' on these subjects, alluding to or explicitly mentioning them as some kind of plot development that would be major in any well-written story, only to immediately move on to the next thing. These themes and subjects are used solely to evoke that 'butterfly'/'sinking' feeling in your stomach that you get when something really nightmarish happens to a character you like. And the subjects themselves are probably enough to elicit this type of feeling, but the author doesn't directly do anything for the reader to actually develop a large enough attachment to the characters for this to be possible. You might be thinking "but there's only 22 chapters! they'll go deeper!". If this was a valid point, I might agree, but I would argue back that it's the author's fault for writing these intended emotional kicks to the stomach in the first couple chapters. Even when you ignore the previously mentioned point, I would still disagree.