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Kobayashi, Sasaki, Sanae Mitsugi and Hideki Goto were credited as planners and executive producers,[33] and the producers were Takatoshi Hamano, Takashi Kochiyama and Tetsuro Satomi. [34] The story was composed by Shinji Obara and Yukihiko Tsutsumi of Office Crescendo, with scripts
written by Obara, Dai Satō, Touko Machida, Keiko Nobumoto, Seiko Takagi, Ryota Sugi, and Watanabe. [8][33][34][35] Nakazawa wrote and storyboarded episode 15, being credited as Uwadan Shimofuwato in the former role. [21][34] Nakazawa also acted as both character designer and chief animation director. The art director was Takeshi Waki, the storyboard director was Kazuki Akane, and coloring was led by Eri Suzuki. [8][33] Additional characters were created by Hideto Komori. [5] Weapon designs were co-created by Mahiro Maeda and Manglobe managing director Hidero Okamoto. [5][33] The cinematographer was Kazuhiro Yamada, with Syuichi Kakesu as lead editor. [33] Numerous guest creators were also brought in for different episodes as artists or animation directors, including Shūkō Murase Takeshi Yoshimoto, Naoko Nakamoto, Hiroyuki Imaishi and Tensai Okamura. [36] Concept and development[edit] The concept for Samurai
Champloo was created by Watanabe in 1999, then known for his work on Cowboy Bebop. He wanted to create a series antithetical to the largely calm and mature atmosphere of Cowboy Bebop, wanting a complete change due to fatigue after working on one project for such a long period.