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Retrieved November 4, 2020. ^ Inc, Aetas. "初音ミクたちと一緒に歌って踊る新作リズムゲーム「プロジェクトセカイ カラフルステージ feat. 初音ミク」の先行プレイレポートを掲載". www. 4gamer. net (in Japanese).
Archived from the original on May 17, 2022. Retrieved November 4, 2020. cite web: |last= has generic name (help) ^ "『プロジェクトセカイ』は音楽と人間の関わりを支える"初音ミク"という存在を具現化した作品に【開発者インタビュー】". 電ファミニコゲーマー – ゲームの面白い記事読んでみない? (in Japanese).
There, Nekota introduced
Ippo to the method of chopping wood to help back strength, and further utilised running in the mountains to add more leg strength. During his second retirement, he would still wear weight straps on both his wrists and ankles and train while coaching his two students, showing improvement in both power and speed. During Ippo's spar against Volg, the latter noticed by looking at Ippo's muscles that even though Ippo is retired, he hasn't slacked on his training. [114] Aoki and Kimura thinks that his sense of distance and rhythm is better than when he was active before, his knowledge of holding the mitts could make him handle counters better, and his manoeuvring could be better as well. [115] In order to help Mashiba fight against world champion Rosario, Ippo trained as a southpaw to copy Rosario's style by using his left hand to do everyday activities, shadowboxing while making his right leg his pivot, and weaving under metal bars while throwing punches. Then, to create a simulation of Mashiba vs. Rosario, he inserts a long log into the hillside near a sign to represent Mashiba's Flicker Jab and right uppercut, and a small peg in the ground as Mashiba's left pivot leg, weaving side-to-side under the log while throwing lefts,
then lends a high and low left combination on the sign. [116] The southpaw training allowed Ippo to surprise and push the world title contender Mashiba to the ropes, and make him have to fight seriously. He also surprised Mashiba's coach, who would have thought Ippo is a natural southpaw if he didn't know him. [117] Weaknesses Ippo is regarded as being small for a featherweight. [118] Because of his height, Ippo is at a perpetual disadvantage outside of close-range.
[64][65] A mobile game titled Kimetsu no Yaiba: Keppū Kengeki Royale (鬼滅の刃 血風剣戟ロワイアル) was announced to be
released in 2020 by publisher Aniplex with development by Aniplex subsidiary Quatro A. [66] In December 2020, it was announced that the game's release was delayed indefinitely to improve its quality. [67]
Stage plays A stage play adaptation of the manga was announced by Weekly Shōnen Jump in September 2019. [68] The stage play was performed from January 18–26 in Tokyo at the Tennōzu Ginga Gekijō and from January 31 to February 2, 2020, in Hyōgo Prefecture at the AiiA 2. 5 Theater Kobe. Kenichi Suemitsu scripted and directed the play and Shunsuke Wada composed the music.