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Archived from the original on August 23, 2023. Retrieved August 24, 2023. ^ シャングリラ・フロンティア(15)エキスパンションパス ~クソゲーハンター、神ゲーに挑まんとす~ (in Japanese). Kodansha. Archived from the original on October 12, 2023. Retrieved October 17, 2023. ^ "Shangri-La Frontier, Volume 15". Kodansha USA. Retrieved February 21, 2024. ^ シャングリラ・フロンティア(16)エキスパンションパス ~クソゲーハンター、神ゲーに挑まんとす~ (in Japanese). Kodansha.

Retrieved March 15, 2022. ^ 一挙2話掲載中★ぼっちが表紙!『コミック電撃だいおうじ VOL. 84』8月27日発売!!. Dengeki Daioh "G" (in Japanese). ASCII Media Works. August 26, 2020.

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[5] The eventual unstructured production style was unheard of in anime, and at the outset Obara created a series structure. The three-episode finale was not planned ahead, emerging naturally as part of the design approach. [5] As the project evolved, Watanabe pushed for this structured approach to be discarded aside from the lead characters and premise, and Obara agreed to the new approach. The lack of a structure meant that the series narrative was constructed piece by piece, with few plot details being decided in advance. [8] The fates of the three characters were also undecided during this stage. Watanabe originally planned for all three to survive, but at one point the team considered Jin and Mugen dying respectively in the final two episodes. [5] Even the identity of the sunflower samurai was unknown to Watanabe during the early stages. [15] Due to this approach, pre-production on the series lasted a year. [8] Watanabe had a great deal of creative control and input, including on music selection and editing. [19] The first episode took a long time to polish, being completed around the beginning of 2004, but it and subsequent episodes had an animation quality higher than other series of the time. This was attributed to the working environment of Manglobe allowing for easy communication between staff members, and Watanabe's passion for the project prompting famous staff from other notable anime projects to come on board.