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The longest hiatus remains 80 issues missed (2014 - 2016). The series record for absences in a calendar year is 2015 when it missed 49 of 49 issues. There have been 1019 issues of Weekly Shonen Jump since Hunter × Hunter began; Yoshihiro Togashi has missed 627 of them, 61. 5%. Translations around the World Language Name Arabic هانتر × هانتر (Hantir Hantir) Chinese 猎人/獵人* (Lièrén, lit. "Hunter")
全职猎人/全職獵人* (Quánzhí Lièrén, lit.

At least, not in the anime.
So, in order to really explain what I mean by some of my criticisms I’ll have to give a very brief summation of the plot. You can read the MAL summary, but I’ll put it in simpler English. Loser essentially begs a girl to go out with him every day for a few months in middle school, gets rejected every time and they eventually settle as friends. They get to high school and he still pursues her but eventually she has a change of heart and starts liking him. Why? Well, your guess is as good as mine after reading that summary and I watched the damn anime.

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GS: Editing saves the day. CO: The merger of SNK Corporation and SNK Home Entertainment Inc. was really the point at which SNK Japan had decided that the consumer product would not be as successful as it hoped. They shifted the business model at that point, and the new strategy was to market the arcade versions primarily. The home version was really more as extra income and less as SNK's featured product. Sony's PlayStation was clearly a mood changer for the release of the NeoGeo CD. Although SNK later spent money to market the NeoGeo CD, there was definitely a different mood around the office with this new product and lowered expectation due to Sony's machine. GS: You experienced your share of ups and downs during your time at SNK. Among them, the censored release of the home AES version of Samurai Shodown and the poorly managed US release of the NeoGeo CD unit. Can you provide some background as to why Samurai Shodown was censored in the US and what reactions were inside the company toward selling the edited game? SNK of America didn't realize the US version of Samurai Shodown was censored until it was too late to do anything about it. CO:To be honest, we didn't know that Samurai Shodown was edited until it was too late to do anything about it. Archived from the original on January 5, 2019. Retrieved December 31, 2018. ^ "2000-Present, Average Sales of 10,000 or More". Someanithing: Anime DVD/BD Sales in Japan. Archived from the original on August 12, 2014. Retrieved December 30, 2018. ^ "頭文字<イニシャル>D 45". Oricon. Archived from the original on January 5, 2019. Retrieved December 30, 2018. ^ "2年半ぶりの完全新作!「頭文字[イニシャル]D Extra Stage2~旅立ちのグリーン~」が12月5日にリリース!".
^ Ferreira, Mike (December 13, 2015). "Toonami To Air Samurai Champloo Starting 1/2/2016". Anime Herald. Archived from the original on November 14, 2016. Retrieved January 8, 2022. ^ Mays, Jonathan (December 16, 2006). "Cowboy Bebop, Samurai Champloo to Air in Canada". Anime News Network. Archived from the original on October 24, 2021. Retrieved January 8, 2022. ^ "SBS Television - What's On - Thu 23rd Mar 2006".