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[83][84] In July 2023, a video game titled Bleach: Soul Resonance, published by Nuverse, was announced. [85] Trading card game[edit] Main article: Bleach Trading Card Game Two collectible card games (CCG) based on the Bleach series have been produced, one in the Japanese market and a different one in North America. Bleach Soul Card Battle, produced by Bandai, was introduced in Japan at the Jump Festa in 2004. [86] Twenty named sets were released for the series. [87] After Bleach Soul Card Battle, Bandai introduced three more series. Bleach The Card Gum, which contains 14 sets, was released in early September 2007. [88] The next series, Bleach Clear Collection, which contains six sets, was released in July 2008. [89] The last series, Bleach Clear Soul Plate, which consists of three sets, was published in December 2009. [90] Bleach TCG was introduced in the United States by Score Entertainment in May 2007,[91][92] but ceased publication April 2009, just before the planned launch of its seventh expansion, Bleach Infiltration. [93] This cancellation was attributed to the 2007–09 recession, which has heavily affected TCG sales. [93] Designed by Aik Tongtharadol, the TCG is a two-player game in which each player starts with at least 61 cards: a "Guardian" card, a 60-card "main deck", and an optional 20-card "side deck".15. "[73]: 284 Despite the series' apparent popularity among Western anime fandom, the dubbed version of the series received poor ratings in the United States when it was initially broadcast in syndication and did not do well in DVD sales in the United Kingdom. [87] Anne Allison attributes the lack of popularity in the United States primarily to poor marketing (in the United States, the series was initially broadcast at times which did not suit the target audience – weekdays at 9:00 a. m. and 2:00 pm). Executives connected with Sailor Moon suggest that poor localization played a role.
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