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[207] In the 1980s and 1990s, Japanese animation saw decreased production[208] following the economic crash in Japan. [209] This was followed by a crisis of ideas in the years to come. [210] Against this background, Evangelion imposed new standards for the animated serial, ushering in the era of the "new Japanese animation serial",[211] characterized by innovations that allowed a technical and artistic revival of the industry. The production of anime serials began to reflect greater author control, the concentration of resources in fewer but higher
quality episodes, typically ranging from thirteen to twenty-six, a directorial approach similar to live film, and greater freedom from the constraints of merchandising. [212] Two cosplayers portraying Asuka Langley Soryu and Rei Ayanami. The franchise has been credited as a conduit for making cosplay a worldwide phenomenon. [213] According to TV Tokyo's Keisuke Iwata, the global spread of Japanese animation dramatically expanded due to the popularity of Evangelion. [214] In Japan, Evangelion prompted a review of the cultural value of anime,[215] and its success, according to Roland Kelts, made the medium more accessible to the international youth scene. [216] With the interest in the series, otaku culture became a mass social phenomenon. [217][218] The show's regular reruns increased the number of otaku,[219] while
John Lynden links its popularity to a boom in interest in literature on the Dead Sea Scrolls, Kabbalah and Christianity. [220] Critics
traced Evangelion's influence on subsequent anime series, including Serial Experiments Lain, RahXephon, Texhnolyze, Gasaraki, Guilty Crown, Boogiepop Phantom,[74] Blue Submarine No.
Anime News Network.
Retrieved December 7, 2021. ^ a b Pineda, Rafael Antonio (December 6, 2018). "Detective Conan Manga
Tops Da Vinci Ranking". Anime News Network. Retrieved December 7, 2021. ^ Pineda, Rafael Antonio (December 6, 2022). "Spy×Family Tops Da Vinci Manga Ranking". Anime News Network. Archived from the original on December 6, 2022. Retrieved December 6, 2022.
Both the game and the NerveGear were created by Akihiko Kayaba. On November 6, 10,000 players log into SAO's mainframe cyberspace for the first time, only to discover that they are unable to log out. Kayaba appears and tells the players that they must beat all 100 floors of Aincrad, a steel castle which is the setting of SAO, if they wish to be free. He also states that those who suffer in-game deaths or forcibly remove the NerveGear out-of-game will suffer real-life deaths. A player named Kazuto "Kirito" Kirigaya is one of 1,000 testers in the game's previous closed beta. With the advantage of previous VR gaming experience and a drive to protect other beta testers from discrimination, he isolates himself from the greater groups and plays the game alone, bearing the mantle of "beater", a portmanteau of "beta tester" and "cheater". As the players progress through the game Kirito eventually befriends a young woman named Asuna Yuuki, forming a relationship
with and later marrying her in-game. After the duo discover the identity of Kayaba's
secret ID, who was playing as "Heathcliff", the leader of the guild Asuna joined in, they confront and destroy him, freeing themselves and the other players from the game. In the real world, Kazuto discovers that 300 SAO players, including Asuna, remain trapped in their NerveGear. As he goes to the hospital to see Asuna, he meets Asuna's father Shouzou Yuuki who is asked by an associate of his, Nobuyuki Sugou, to make a decision, which Sugou later reveals to be his marriage with Asuna, angering Kazuto. Several months later, he is informed by Agil, another SAO survivor, that a figure similar to Asuna was spotted on "The World Tree" in another VRMMORPG cyberspace called Alfheim Online (ALO).