given anime episode 1 garden of words age difference
"[41] Eun-hee further spoke about the importance of blending those genres and particularly focusing on the examination of the political elements covered in the series, citing that "politics and the living dead are not separate, but they rather come together as one. "[42] Adding to that, Eun-hee commented about the nature of politics, and its role in shaping the world of Kingdom. The series’ portrayal of political dynamics of corruption and power highlights the disparity of growing concerns against the bourgeoise, suffering in the midst of a plague. Speaking on the conceptualization of the plague, the creator argued its role in the narrative is to serve as a reflection of the corruption, greed, inequity and injustice committed by the ruling class, using it as a camouflage to usurp the political power to maintain influence in the Kingdom of Joseon. [43] Eun-hee stated in an interview that she wanted to depict several themes through the use of various narrative devices in the series. She later explained that the theme of the first season was "to tell a story about hunger.[citation needed] Because of the ball-security provided by the use of both hands, the two-handed tomahawk is a staple of game situations—frequently employed in alley-oops and in offense-rebound put-back dunks. In one common variation, a 360° spin may be completed prior to or simultaneously with the tomahawk. Circa 2009, independent slam dunker Troy McCray pioneered an especially complex variant of the dunk: once the tomahawk motion is complete, instead of slamming the ball in the rim, a windmill dunk (see below) is then performed. [38] Windmill[edit] Before takeoff, or at the onset of the jump, the ball is brought to the abdomen and then the windmill motion is started by moving the ball below the waist according to the length of the player's fully extended arm. Then following the rotation of the outstretch arm, the ball is moved in a circular motion, typically moving from the front towards the back, and then slammed through the rim. Although, due to momentum, many players are unable to palm the ball through the entire windmill motion, the dunk is often completed with one-hand as centripetal force allows the player to guide the ball with only their dunking hand.
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