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Metal Slug: 1st Mission (1999, NeoGeo Pocket Color)
If you take away the gigantic bosses and insane background animation from Metal Slug, what's left over is a fairly fun side-scrolling action game for the NGPC. There were plenty of enemy soldiers to shoot, and just like in the arcade game, you could hop into the tank and submarine for vehicular battles. Replay value was deepened by the ability to choose different level paths and by the S-continue mode, which allowed you to start a new game with the life bar from the previous game. Samurai Shodown: Warriors Rage (1999, PlayStation)
Warriors Rage is usually regarded as the worst game that SNK has ever created, bar none. There isn't much to say about this game that would be positive, as the graphics and the controls were very shoddy, even by PlayStation standards. Well, at least the character portraits were nicely drawn. SNK vs. Capcom: Card Fighter's Clash (1999, NeoGeo Pocket Color)
Before card battle games like Yu-Gi-Oh! became popular, SNK produced a card battle game for the NeoGeo Pocket Color using the combined rosters of SNK and Capcom. The game was sold in two flavors: one with a majority of SNK's cards and the other with a majority of Capcom's cards. The single-player mode was centered around an RPG-style quest that had you trying to gather all 300 individual cards and become the Card Clash World Champ. Using duplicates of the cards you gathered, you could form multiple decks of 50 cards each.

com. December 22, 2011. Archived from the original on September 8, 2014. Retrieved January 16, 2012. ^ a b c Renniger, Bryce J. (October 12, 2012). "Will You See This Movie?: First-Time Writer and 'Jawbreaker' Director Team for 'G. B. F. ,' a Gay Best Friend Teen Comedy". Indiewire.

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^ Sato (November 18, 2015). "My Hero Academia Game Announced For Nintendo 3DS". Siliconera. Archived from the original on November 19, 2015. Retrieved November 18, 2015. ^ Hallmark, Kyle (April 4, 2016). "My Hero Academia: Battle for All 3DS Game's Play Videos Preview Characters". Anime News Network. Archived from the original on April 5, 2016. Retrieved April 5, 2016. ^ My Hero One's Justice: "My Hero One's Justice". [4] He agreed and withdrew his web novel versions. [7] For the protagonist Kirito, Kawahara was asked if Kirito's personality and character were based on his own; he answered that he usually does not put aspects of himself into his characters, and jokingly remarked: "but if I had to say there was a point of similarity between Kirito and myself, it is the fact that neither of us are good at forming parties. We [both] tend to play solo in these games a lot. "[8] He also noted that the female characters in the story were not based on anyone he knew in the real world, stating: "I don't usually make a character, setting, or anything before I start writing. As I write the story, the girls become what they are now. So, somehow, I don't know exactly, but somehow, my subliminal idea or some hidden emotion creates the characters to be strong and capable. " He added that he wrote the series to demonstrate that he views online gaming not as a social ill or escape from real life, but rather decided to show games in a more positive light in his light novels. Kawahara also noted that the character of Asuna might have been created a little too perfectly. [8] Publication[edit] See also: List of Sword Art Online light novels After Kawahara's request for Sword Art Online to be published was approved,[4] he started working with illustrator abec on the light novel series. The first volume was published in print on April 10, 2009,[9] and 27 volumes have been published as of October 7, 2022. [10] The first eight volumes of the light novel series told the story arcs for Sword Art Online, Alfheim Online, and Gun Gale Online.
^ "86--EIGHTY-SIX, Vol. 10 (light novel)". Yen Press. Retrieved December 5, 2021. ^ "86—エイティシックス—Ep. 11 —ディエス・パシオニス—" (in Japanese).