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The issue most detractors had with MS4 was that it had half as many levels and alternate pathways as Metal Slug 3, although, to be honest, it was just as lengthy as Metal Slug 1 and 2. Rage of the Dragons (2002, NeoGeo)The Double Dragon series is an old and revered franchise for old-school gamers. Developer Evoga (with SNK publishing) decided to do a little revival with the series and released Rage of the Dragons in 2002. The catch here was that Atlus owned the rights to the Double Dragon franchise, which Evoga got around by changing character names and giving some characters complete makeovers. Abobo was named Abubo, and Billy and Jimmy Lee looked butched out with their leather and chains. The game had a heavy anime look to it, which was a stark contrast to the grittier-looking games like King of Fighters. At its heart, Rage was a tag-based fighting game, where you and your partner squared off against another team in a duel to the death. Your partner could be called in at any time, but a meter below the characters' life bars made sure that you didn't abuse the ability too heavily. Other than the ability to call in your partner for some heavy double-teaming, there weren't a lot of gimmicks used in the game. The ability to use barriers at the ends of certain stages and special attacks to send enemies flying for air combos were the only new twists to a game that's still a very competent fighter. Power Instinct Matrimelee (2003, NeoGeo)
Most fighting games usually center around some sort of martial arts tournament, or a criminally insane freak hell bent on destroying the world.
Unfortunately, we don’t get too much inside scoop on Kibutsuji’s character besides what he shows on the surface. The anime limited itself with adapting his story but it’s still shown that he is one, if not the most dangerous antagonist in this show.
With the premise of demon slaying, there’s plenty of room for other characters to get their own spotlights. Some of the more prominent names include Zenitsu Agatsuma, Inosuke Hashibira, and Genya Shinazugawa. The author made these characters with conflicting personalities to bring more value to their roles. For instance, Zenitsu is initially portrayed as a coward but over time, he conquers his fears and learns to accept his role as a demon slayer.