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^ "ソードアート・オンライン キャリバー" (in Japanese). Dengeki Comics. Archived from the original on March 10, 2018. Retrieved March 24, 2018. ^ "Tsubasa Hazuki's Sword Art Online: Mother's Rosary Manga Ends". Anime News Network.

[57] The series also streamed on Hulu in the United States. [58] On February 13, 2021, Funimation announced the series would be receiving an English dub, with the first episode premiering the next day. [59] Following Sony's acquisition of Crunchyroll, the series was moved to Crunchyroll. [60] Crunchyroll released the first 11 episodes on DVD and Blu-ray in North America on December 5, 2022,[61] with the latter 12 episodes a well as the unaired episode being released by the company on March 7, 2023. [62] Crunchyroll also released the first season across two Blu-ray volumes in the United Kingdom[63][64] and across two Blu-ray and DVD volumes in Australia. [65][66] Muse Communication has licensed the series in Southeast Asia and South Asia and streamed it on their Muse Asia YouTube channel and its respective regional variants, and on iQIYI, Bilibili and WeTV in Southeast Asia, Netflix in South Asia and Southeast Asia,[67] Catchplay in Indonesia and Singapore, meWATCH in Singapore, and Sushiroll in Indonesia.

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Dietlinde Eckhart, a member of the Thule Society, enters the other world and tries to destroy Amestris. She is defeated by the Elric brothers, who decide to stay in Germany. Production[edit] During the development of the Fullmetal Alchemist anime, Arakawa allowed Bones to work independently from her, and requested they produce an original ending different from that of the then ongoing manga. She did not want to repeat the same ending in both media, and wanted to continue writing the manga to develop the characters at her own pace. When watching the anime's ending, Arakawa stated that she was amazed about how different the homunculi creatures were from her manga and enjoyed how the staff speculated about the origins of the villains. [4] Although she was not fully involved in all aspects of the 2003 series, she was directly involved in the production of it at a storywise standpoint, and as shown in the extras of Volume 8 of the manga. She helped the anime's development team with consultation for the characters and telling the overall story she had planned for her manga, helping them fill in some of the gaps to create the anime original ending of the 2003 series. Because Arakawa was involved in the development of the anime, she was kept from focusing on the manga's cover illustrations and had little time to illustrate them. [8] Broadcast and release[edit] Main article: List of Fullmetal Alchemist episodes The animation studio Bones adapted the manga into a 51-episode anime series. It was directed by Seiji Mizushima, written by Shō Aikawa and co-produced by Bones, Mainichi Broadcasting System and Aniplex. Character designs by Yoshiyuki Itō. Capcom: Card Fighters 2 Expand Edition (2001, NeoGeo Pocket Color)
This is the follow-up to the first Card Fighter's Clash, but sadly, it only came out in Japan. All of the character cards were redrawn, and more animation was added to give the game a palpable Japanese manga-style look. For the sequel, SNK added 124 additional cards and implemented a reaction card system. When an opponent tried to attack, you could play a reaction card that might let you avoid some of the damage or put additional character cards onto the table. The King of Fighters 2002 (2002, NeoGeo)
Also appearing on: Dreamcast (2003), PlayStation 2 (2004)
Attempting to instill new life into the KOF series, the 2002 edition was a dream match, much like KOF '98 was. A lot of the characters were back with the exception of a chosen few (King, the Sports team), and just about every character was put back onto the team it debuted on, so you could have the classic '96 team of Iori, Mature, and Vice once again. Also returning was the traditional three-on-three team format that has been a staple of the series since the beginning. There were no strikers, and you couldn't mix up the ratios for your teams. While some may think that taking away the strikers was a hindrance to the evolution of the series, many applauded the move, as the striker system made the game extremely unbalanced. Metal Slug 4 (2002, NeoGeo)
Metal Slug 4 was developed by South Korean publisher/developer Mega Enterprise. Opinions were mixed--some felt this was an enjoyable follow-up to Metal Slug 3, and some felt that the game was simply an extreme disappointment.
[50] The 25-episode series premiered on April 4, 2016,[f] with an extended 50-minute first episode. It was broadcast on TV Tokyo, TV Osaka, TV Aichi, and AT-X. [51][52] The series was simulcast by Crunchyroll. [53] Episode 14 and 18 ran 2 minutes longer than a typical anime episode, clocking at 25 minutes and 45 seconds. [54][55] The final episode ran 3 minutes longer, clocking at 27 minutes and 15 seconds. A series of anime shorts featuring chibi versions of the characters, titled Re:Zero ~Starting Break Time From Zero~ (Re:ゼロから始める休憩時間(ブレイクタイム), Re:Zero kara Hajimeru Break Time), were produced by Studio Puyukai to accompany the series.