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Which is a nice change to the constant unnecessary abuse scenes. Other character of interest is the super intelligent psychoanalyst Kenya, who possesses an intellect far superior to that of Satoru despite being only 11 years old. He aids the main character in many instances, yet his motives behind why he supports the protagonist are rather lacking as well, as he apparently was smart enough to solve various issues. Finally, the last character of interest is the murderer: although he is portrayed to be a mastermind behind the scenes, avoiding detection over the span of several decades, he makes tremendous mistakes when the main character is concerned. He ultimately degrades to a simple one-dimensional villain with no convincing motive at all: furthermore, this also raises the question why said person took so many poor decisions and why he just didn't switch his killing target(s) when things became too heated and unfavourable.
The various interactions between the cast are handled poorly in most cases, be it the one dimensional evil parent or perverted manager, or the supporting cast whose poor choices leads viewers questioning their mental age; or just the fact that most act as passive observers. Because of the stale personalities of the cast and their changes in behaviour, the interactions between them feel unnatural: however, this mainly affects the main plot points. For the slice of life moments, these were often well handled by the studio - those were often the most enjoyable parts of the anime, which is a huge disappointment, as it is not the main purpose of the show.
~Animation and sound~
One thing that can be given credit to the studio is its direction and use of animation: this was well done, displaying the various themes the anime had to offer such as loneliness, isolation, happiness, you name it. Through the art it is able to portray the different emotional states as well as physical conditions of the characters; despite executing this well, it is rendered useless when the narrative constantly shows constant abuse, making these little detail utterly pointless, which is a waste of resources. An example would be the focussing upon the bruises of Hinazuki.

Anime News Network. January 1, 2012. Archived from the original on March 28, 2015. Retrieved March 30, 2015. ^ 『One Piece』初版300万部が10年続き驚きの声「化け物」 『鬼滅の刃』と比べ人気改めて実感. Oricon (in Japanese).

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February 9, 2016. Archived from the original on November 5, 2021. Retrieved November 2, 2021. ^ 【7月8日付】本日発売の単行本リスト. Comic Natalie (in Japanese). Natasha, Inc. January 4, 2021. Archived from the original on January 4, 2021. Retrieved January 5, 2021. ^ Hodgkins, Crystalyn (June 7, 2022). "One Piece Manga Takes 1-Month Break as Eiichiro Oda Prepares for Manga's 'Final Saga'". Retrieved December 12, 2022. ^ Sato (November 18, 2015). "My Hero Academia Game Announced For Nintendo 3DS". Siliconera. Archived from the original on November 19, 2015. Retrieved November 18, 2015.
1684 (2015年3月下旬 映画業界決算特別号). Kinema Junposha. 2015-03-05: 90. ↑ 88. 0 88. 1 "HUNTER×HUNTER グッズネット" [Hunter × Hunter goods net] (in Japanese). Nippon Animation. Archived from the original on 2004-06-11. Retrieved 2010-11-13. ↑ "HUNTER×HUNTER グッズネット" [Hunter × Hunter goods net] (in Japanese). Nippon Animation.