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The distribution of AES software in retail stores stopped, direct orders for AES cartridges now took weeks to fill, and the previously accessible customer support line quickly devolved into long hold times and voicemail boxes. It didn't take long for the other shoe to drop--SNK of Japan downsized the US branch even further and moved its operations back to San Jose, California. By the end of 1996, SNK of Japan was running the day-to-day operations of its American counterpart. The Lost Years King of Fighters '98 is generally considered the best of the KOF games. For the most part, SNK spent the years between 1994 and 1998 trying to find itself as a company. On the arcade side, the King of Fighters and Metal Slug series were driving MVS distribution. At home, the company was still selling AES and NeoGeo CD games directly through mail order and was also reaching out to the mass-market console audience with versions of its favorite fighting games for the Sony PlayStation and Sega Saturn. Up until 1998, SNK's main source of income came from the King of Fighters franchise. Each year, a new installment was produced, which would debut in the arcade and subsequently make its way onto the popular home consoles of the time. King of Fighters '95, '96, '97, and '98 were published for the Sony PlayStation in Japan by SNK, and King of Fighters '95 and '96 were published for the Sega Saturn. The two Saturn games are best remembered for the add-on RAM cartridges they supported, which significantly trimmed CD access time when used.Made in Abyss provides just that.
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Sincerely, a great fan. Reviewer’s Rating: 10 What did you think of this review? Nice 0 Love it 0 Funny 0 Confusing 0 Informative 0 Well-written 0 Creative 0More reviews by IzaEpsil (7) Show allRead moreShow lessOpen Gift Report Oct 1, 2017 wayver Mixed Feelings I am only writing this review in light of the fact that other reviewers are giving the show 9 or 10 across the board.
Made in Abyss has some good things going for it, which I will mention at the end of this review, but it also has some very serious problems.
The problems:
The pace of the story is erratic and generally sluggish, the characters do not behave in sensible ways, characters are developed for an episode or two and then abandoned, the logic of the world is essentially arbitrary, and the story brings up concept after concept in an intriguing manner, but never bothers to . pursue anything it brings up-- opting instead to just move on to something else (won't leave specific examples due to spoilers, but you'll see).
The good: The art is pretty good and the music can at times be very engaging.
Overall, Made in Abyss feels like someone took a much longer series, deleted 85% of the first two seasons, and then cut the clips together.