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was in negotiations to secure the film rights to the Attack on Titan franchise. Harry Potter and Fantastic Beasts and Where to Find Them producer David Heyman would be on board to produce a proposed two-film project that would remake the 2015 Japanese live-action film adaptations. [104] A day later, however, Kodansha representatives said there were no negotiations with Warner Bros. [105] However, on October 29, 2018, it was revealed that Warner Bros. and Kodansha finalized a deal to produce a live-action adaptation with It director Andy Muschietti signing on to direct the film. [106] Other media Two guidebooks to the manga titled Inside and Outside were released on April 9 and September 9, 2013, featuring concept art, character profiles and interviews. [107][108] They were combined into one and released in North America on September 16, 2014, by Kodansha USA. [109] A 16-minute drama CD was created with the anime's staff and included in the January 2014 issue of Bessatsu Shōnen Magazine. [110] On November 3, 2014, American writer C. B. Cebulski revealed that a crossover between Attack on Titan and Marvel Comics was in the works.

The direction of the game's design and concept is different from other Hatsune Miku-related games, such as Sega's Hatsune Miku: Project DIVA, where the player and Hatsune Miku face each other directly and communicate in the game. The project is said to be "a work that embodies the existence of Hatsune Miku" and explores the relationship between music and people. One of the reasons behind this format was the idea of "wanting the younger generation to listen to more Vocaloid music and other songs from the internet. " Therefore, while knowing that there could be people opposed to the idea of addition of original characters, it was decided to develop such a setting. [16] Release[edit] A cosplay of Shizuku Hinomori (Japan Impact 2023, Lausanne, Switzerland) The game's pre-registration was originally set to begin in late April, but was delayed until further notice due to the COVID-19 pandemic. The pre-registration later started on July 17, 2020, and Sega revealed the goals were set from 100,000 to 1,000,000 pre-registrations. In September 2020, the pre-registrations later reached 1,000,000 and players who pre registered received rewards. The game's worldwide release was announced in August 2021 with a slightly different title, Hatsune Miku: Colorful Stage!. Nuverse released the game for the Hong Kong, Macau, and Taiwan markets on September 30, 2021. Nuverse is also managing the release in Mainland China, South Korea, and Southeast Asia, with a release date to be announced. Sega released the game for all other regions (especially Western world including Oceania, Europe and North America) on December 7, 2021.

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^ カードダス ハイパーバトル ハンター×ハンター パート4 カードダス ハイパーバトル ハンター ハンター パート4 [Carddass Hyper Battle Hunter × Hunter Part 4] (in Japanese). Bandai. Archived from the original on July 28, 2011. Retrieved July 6, 2020. ^ "1/8 Gon Freecss Action Doll". HLJ. Archived from the original on October 10, 2010. Retrieved July 6, 2020. ^ "HUNTER×HUNTER グッズネット" [Hunter × Hunter goods net] (in Japanese). Nippon Animation. Archived from the original on August 18, 2010. Archived from the original on November 23, 2018. Retrieved May 19, 2018. ^ "TBS Nana Movie Website". TBS. Archived from the original on October 23, 2005. ^ 矢沢あい『天使なんかじゃない』から『NANA』への道筋 「りぼん」脱却で見出した作家性とは?. Real Sound (in Japanese). September 7, 2019. Archived from the original on April 17, 2021. Retrieved April 24, 2021. ^ Macdonald, Christopher (November 7, 2005).
[14] The 2011 Tōhoku earthquake and tsunami served as an influence for the themes in the film. While the Tiamat comet in Your Name (2016) and the concept of Weathering with You (2019) were ideas influenced by the natural disaster, Shinkai felt that he should "express the impact [he] felt through the earthquake and tsunami, instead of continuing to depict it as a metaphor. "[12][13] He feared that people's memories of the disaster start to become "hazy" over time, and by depicting the earthquake and tsunami in his film or novel, he could also share his memories with teens who were unaware of the disaster. [12] Shinkai also cited Kiki's Delivery Service, Guardian: The Lonely and Great God, and Haruki Murakami's novel Kafka on the Shore and short story "Kaeru-kun, Tokyo o Sukuu" (かえるくん、東京を救う, "Super-Frog Saves Tokyo") as influences for the film. [13][15] Shinkai and his staff planned the project from January to March 2020. They started developing the film's script in April, which is when the Japanese government declared a state of emergency due to the COVID-19 pandemic. [16][17] In an interview with TV Asahi, Shinkai mentioned that the pandemic had a less tangible effect on the film's production. However, he said that "the mood of the times is indelibly etched into the script", adding that the film will have a post-apocalyptic theme. [17] Souta turning into a chair was in reference to Shinkai feeling trapped during the COVID-19 curbs. [12] After finishing the script in August, the storyboards were drafted from September 2020 to December 2021, while the production of the animation started in April 2021. [16] The film was officially unveiled during a press conference on December 15, 2021.