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This season helps maintain the continuity of Mushoku Tensei using odd amounts of realism or attention to detail to excel in ways other anime do not. The beginning segments with Sara and Counter Arrow were oddly realistic in the way they showed the cautious social improvements a depressed person attempts to make; this realism got turned up to 11 when they showed a sudden downward spiral with plenty of self-destruction. Most anime don’t use depression as a catalyst for character development; if they do, the depression is short-lived and resolved linearly. As stated above, neither of these happen in Mushoku Tensei season 2. The conversation with Nanahoshi is a glorified 20-minute info dump: an info dump that I was on the edge of my seat to consume. I generally dislike info dumps of this magnitude, but the sheer impact of the information being dumped and the extracurriculars with Sylphy during the conversation kept it interesting. Or hell, even the way they characterize side characters. There are 12 characters either introduced or re-established and expanded on this season, and none of them feel like a waste of time that won’t be utilized as the series goes on; characters like Sara have fulfilled their duty to the plot and won’t appear for much later feel like their arcs are completed: they don’t need extra development to make them feel like quality. Side characters that received incomplete characterization, such as Zanoba and Cliff, were set up to be reused in the latter parts of the story. On paper, this seems like a fairly simple decision to make that clears a pretty low bar of establishing your side characters to a great extent before you make them do important things in the plot, but you’d be surprised. Many anime skip this simple step that honestly gives out pure brownie points to viewers who consume the entire series.