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[63] A direct sequel of the game, Tasogare no Shōjo (黄昏の少女, lit. Fullmetal Alchemist: Daughter of the Dusk), was released by Square Enix on December 10, 2009, for the same console. [64] For the 20th Anniversary of the series, Square Enix released Fullmetal Alchemist Mobile for iOS and Android devices on August 4, 2022;[65][66] the game is set to end service on March 29, 2024. [67] Of the twelve games made in Japan, Broken Angel, Curse of the Crimson Elixir, Dual Sympathy, and Fullmetal Alchemist: Brotherhood have seen international releases. Arakawa oversaw the story and designed the characters for the RPG games, while Bones—the studio responsible for the anime series—produced several animation sequences. The developers looked at other titles—specifically Square Enix's action role-playing game Kingdom Hearts and other games based on manga series, such as Dragon Ball, Naruto or One Piece games—for inspiration.

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^ Melrose, Kevin (December 29, 2016). "Castlevania TV Series Seemingly Confirmed By Adventure Time Producer". CBR. com. Archived from the original on October 3, 2017. Retrieved December 30, 2016. ^ "Channel Frederator". Channel Frederator. Retrieved June 1, 2017. ^ Castlevania (TV Series 2017– ), retrieved June 1, 2017 ^ Knelman, Martin (February 7, 2017). "Animating guru Hirsh is back with new company, Netflix project". She never does anything outside of praising Momonga, whether he's in the same scene as her or not- Comparing this to Mahouka, she's basically this series' equivalent of Miyuki if Miyuki did absolutely nothing outside of praising Tatsuya, which makes Albedo far, far more annoying. Remember how people absolutely despised Miyuki because she wouldn't shut up about her onii-sama? There's an exact same character here, if arguably worse, but Albedo gets a free pass because her target of affection looks like a skeleton wizard and has a fanservice design.
There's also nothing interesting about floor guardians' interaction with one another, as all they talk about is how great Momonga is and how they should do their job and serve him. I guess the assumption the author made was that his target audience was so stupid that they needed to be reminded of the obvious every scene, every line.
Another awful aspect of this series is the pacing- It's always painfully slow. A lot of people seem to defend slow pacing by claiming that it's character development, but there's no development.
It’s all fittingly high energy and I don’t have a problem with it.
By now it’s no secret that both the anime and manga versions of Attack on Titan are sweeping successes. Near everyone has watched this show, including people that weren’t particularly big on anime to begin with. While its success with the mainstream market is commendable I can’t help but feel disappointed with the actual content. Much like other popular shows currently airing, I can see Attack on Titan riding the hype wave with the support of the casual market for as long as it can. It doesn’t help that the creator is prostituting the series with several spin offs, a live action movie, and even going as far as to change the original ending to pander to fans.