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All Nana media has been licensed for English language release in North America by Viz Media, which serialized the manga in their Shojo Beat magazine until the August 2007 issue, while also publishing it in the tankōbon format. They released both films in 2008, and their English dub of the anime was broadcast on the Funimation Channel beginning in September 2009. In 2002, Nana won the 48th Shogakukan Manga Award for shōjo category. As of September 2019, the manga had over 50 million
copies in circulation, making it one of the best-selling manga series. Plot[edit] See also: List of Nana characters On March 5, 2001, Nana Osaki and Nana Komatsu (nicknamed Hachi)[a] cross paths when they both move to Tokyo after turning 20
years old: Nana O. to pursue a professional music career with her band, Black Stones, on her own merit; and Nana K. to join her friends and move in with her boyfriend. Despite having different personalities and ambitions, the two women
find commonalities with each other and, by coincidence, move into the same apartment. However, as they follow their dreams, troubles of fame and love begin to test their friendship. As the two women continue their lives in Tokyo, Nana K.
breaks up with her boyfriend after he cheats on her, while Nana O.
Highlights from this period include Mad Crasher (1984), Alpha Mission (1985), and Athena (1986), a game that gained a large following when it was ported to the Nintendo Entertainment System (NES) in 1987. SNK's most successful game from this time was Ikari Warriors, released in 1986. It was so popular that it was licensed and ported to the Atari 2600, Atari 7800, Commodore 64, Amiga, Amstrad CPC, Apple II, ZX Spectrum, and NES. After Ikari Warriors, SNK released two sequels: Victory Road and Ikari III: The Rescue. [13] At the time, Japan was affected by the video game crash of 1983. The console
manufacturer Nintendo remained in business throughout and after the crash. SNK became a third-party licensee for Nintendo's Famicom (alternative name for the NES) system in 1985. It opened a second branch in the US, called SNK Home Entertainment, based in Torrance, California. The branch handled the North American distribution and marketing of the company's products for home consoles. John Rowe had already left the company to form Tradewest, which went on to market the Ikari Warriors series in North America. Paul Jacobs took
over Rowe's position over both halves of SNK America.
"Japan's
Animation TV Ranking, March 20–26". Anime News Network.
Retrieved July 23, 2017. Episode 14: Ressler, Karen (April 6, 2017). "Japan's Animation TV Ranking, March 27–April 2". Anime News Network.