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Los Angeles Times. Archived from the original on October 6, 2014. Retrieved March 1, 2015. ^ a b c d e f g h i "Cowboy Bebop Panel". Anime on DVD. com.

^ Green, Scott (April 20, 2014). ""Sword Art Online II" Worldwide Simulcast Confirmed". Crunchyroll. Archived from the original on May 5, 2014. Retrieved May 5, 2014. ^ "WORLD PREMIERE ソードアート・オンライン" (in Japanese). Aniplex. Archived from the original on May 18, 2014. Retrieved May 17, 2014. ^ "Sword Art Online II English Dub to Run on Toonami". Anime News Network.

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People who have watched the first two episodes called the show obnoxious for having snarky commentary on its clichés while also indulging in them.
But let’s give credit where it’s due: Saekano isn’t complete trash. I would probably be more forgiving of the show if it were: it’s easier to let go of a show that’s a total failure than a show that flubbed with its great ideas. There are two things that Saekano did well in portraying: the relationship between consumer and creator, and the character of Katou Megumi. Let’s start with the former.
Episode 6 of Saekano is the first episode where I thought the show was being genuine. The episode frames Utaha as the creator and Tomoya the consumer, and the show asks: how far should an author go to in trying to please their readers? And I feel that the show gave a good answer to the question: fans want something that the creator wrote, not something that would go with their expectations. The framing of the scene was even reminiscent of White Album 2: two high school kids throwing their emotions at each other under the snow might be a clichéd scene, but if there’s anyone who can make it work, it’s Fumiaki Maruto.
Episode 9 is another good episode that gave Eriri much-needed characterization past her generic tsundere shtick. This time, the show asks why a creator, well, creates works for fans – for whose sake are they putting out content? Again, the show frames this question with Tomoya as the consumer and Eriri as the creator: does Eriri draw so she can get better for her fans, or does she just draw to satisfy herself and stay where she is? Eriri finds her foot forward when she decides to get better at drawing to win over Tomoya and satisfy her fans. The show doesn’t give a complete answer, but it gave her character a push forward. August 16, 2016. Archived from the original on August 16, 2016. Retrieved August 16, 2016. ^ "Japan's Animation DVD Ranking, July 25–31". Anime News Network. August 2, 2016. Archived from the original on August 3, 2016. Retrieved August 2, 2016. ^ PRODUCT - Blu-ray&DVD 2. Re-zero-anime. jp (in Japanese).
Vol. 126. pp. 947–956. doi:10. 1016/j. pragma. 2011. 09. 003. Further reading[edit] Poser, William J.